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Fortress

510062454Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 42m 28s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Hindustanis · United States
1351
+12
🇹🇼 Magyars · Taiwan
1296
+14
🇵🇱 Turks · Poland
1202
+18
🇲🇽 Celts · Mexico
1186
+17
🇨🇳 Saxons · China
1263
-16
🇨🇳 Franks · China
1243
-15
🇭🇰 Khmer · Hong Kong SAR China
1241
-15
🇷🇺 Vietnamese · Russia
1239
-15
Player eAPM Actions Feudal Castle Imperial Opening
54 2,307 8:28 12:20 30:10 ⛏ Fast Castle
43 1,823 7:37 11:47 29:53 ⛏ Fast Castle
40 1,706 7:31 11:27 39:31 ⛏ Fast Castle
27 1,126 7:33 11:10 23:51 ⛏ Fast Castle
27 1,144 6:50 11:00 23:58 ⛏ Fast Castle
25 1,071 8:34 12:33 28:20 ⛏ Fast Castle
24 1,002 7:46 11:26 — ⛏ Fast Castle
20 833 7:16 10:56 24:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,625 19,045 11,805 1,990 69,465 77,525
28,575 16,430 13,200 1,600 59,805 62,227
21,305 13,155 16,740 1,655 52,855 61,405
21,200 13,025 14,595 2,350 51,170 59,783
13,080 17,083 12,935 3,035 46,133 49,128
17,150 18,190 6,665 1,050 43,055 46,717
16,795 10,710 5,775 2,840 36,120 40,937
14,175 12,085 4,895 1,475 32,630 36,552
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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