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Fortress

510049942Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 32m 14s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1337
+12
🇦🇷 Britons · Argentina
1245
+15
🇨🇴 Ethiopians · Colombia
1215
+17
🇩🇪 Varangians · Germany
1182
+18
🇨🇳 Saracens · China
1291
-18
🇷🇺 Italians · Russia
1242
-16
🇮🇳 Dravidians · India
1197
-14
1190
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 1,071 6:49 10:27 28:24 ⛏ Fast Castle
33 1,074 7:39 11:24 28:50 ⛏ Fast Castle
29 937 7:30 11:24 — ⛏ Fast Castle
24 769 7:04 10:52 27:29 ⛏ Fast Castle
24 775 7:01 10:59 25:40 ⛏ Fast Castle
22 707 7:38 11:38 25:18 ⛏ Fast Castle
16 519 7:17 11:58 27:52 ⛏ Fast Castle
16 509 7:50 12:17 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,430 14,405 11,135 1,650 45,620 48,444
12,580 8,345 6,890 1,655 29,470 33,155
14,540 7,780 3,445 2,380 28,145 32,359
8,100 7,895 5,765 240 22,000 22,275
8,450 8,955 2,075 1,055 20,535 22,707
9,475 5,625 4,385 200 19,685 20,989
8,425 7,880 1,250 2,000 19,555 24,297
8,140 6,190 955 360 15,645 17,926
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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