AoeStats
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Arabia

509794492Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 30m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Varangians · United States
1452
+12
🇺🇸 Franks · United States
1430
+13
🇺🇸 Britons · United States
1411
+14
🇦🇷 Magyars · Argentina
1378
+14
🇨🇱 Saracens · Chile
1371
-14
🇨🇱 Franks · Chile
1361
-13
🇨🇱 Ethiopians · Chile
1360
-13
🇨🇱 Persians · Chile
1358
-13
Player eAPM Actions Feudal Castle Imperial Opening
65 1,941 9:34 23:10 — ⚔ M@A into Archers
61 1,839 8:42 25:34 — ⚔ Scout Rush
56 1,694 9:24 24:50 — ⚔ Scout Rush
54 1,613 9:01 25:40 — ⚔ Scout Rush
52 1,548 9:20 27:45 — ⚔ Archer Rush
47 1,414 9:10 27:50 — ⚔ Scout Rush
40 1,195 11:10 28:32 — ⚔ Archer Rush
24 729 8:36 25:01 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
10,375 4,406 2,400 200 17,381 19,099
9,645 5,237 2,270 200 17,352 17,685
9,535 5,505 2,050 0 17,090 18,144
9,440 4,688 2,725 105 16,958 17,922
5,965 5,671 3,035 1,400 16,071 16,817
6,630 5,480 1,970 750 14,830 15,616
4,260 5,015 3,800 250 13,325 13,777
4,075 3,864 2,695 95 10,729 11,568
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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