AoeStats
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Black Forest

508518382Analyzed
4v4 RM · 8d ago on Sep 22, 2026· 49m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇺 Huns · Hungary
1370
+15
🇩🇪 Danes · Germany
1344
+16
🇧🇷 Franks · Brazil
1303
+18
🇦🇷 Italians · Argentina
1293
+17
🇩🇪 Vikings · Germany
1379
-18
🇪🇸 Britons · Spain
1337
-16
🇲🇽 Lithuanians · Mexico
1329
-16
🇦🇷 Berbers · Argentina
1322
-16
Player eAPM Actions Feudal Castle Imperial Opening
50 2,490 10:23 17:19 31:09 ⛏ Fast Castle
44 2,170 14:01 23:28 36:28 ⚔ Archer Rush
39 1,944 11:02 15:15 29:56 ⛏ Fish Boom FC
38 1,910 10:13 15:19 32:10 ⛏ Fast Castle
37 1,841 15:34 23:58 34:21 ⛏ Fish Boom FC
25 1,264 13:06 24:30 35:23 ⚔ M@A Rush
23 1,138 11:52 19:23 35:55 ⛏ Fast Castle
22 1,113 18:06 28:25 33:46 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
49,545 29,536 32,655 2,250 113,986 114,731
23,425 19,539 17,230 3,550 63,744 76,183
22,570 18,425 19,155 3,400 63,550 73,142
25,475 23,769 10,085 4,080 63,409 65,713
17,535 27,455 12,410 3,505 60,905 66,741
25,180 12,436 9,540 3,065 50,221 52,560
16,485 26,655 4,765 1,465 49,370 51,653
10,635 6,877 4,245 1,985 23,742 27,068
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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