QS Arena
503739725Analyzed4v4 RM
·
1mo ago on Sep 2, 2026·
14m 51s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 2,243,146 analysed team-game players across all maps (too few analysed QS Arena games yet).
MEX_Angel_Tj
A
Feudal Age
7:58
vs 11:33
top 2%
Castle Age
12:56
vs 19:12
top 2%
Imperial Age
—
vs 35:21
btm 0%
eAPM
19
vs 28
btm 25%
▲
Fast Feudal Age at 7:58 — faster than 98% of analysed players
▲
Fast Castle Age at 12:56 — faster than 98% of analysed players
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom after the Feudal click (9:49) — usually safest before it
▲
Town centers almost never idle — 1s across the first 12:56
| ArCas | Toruk Makto
S
Feudal Age
8:54
vs 11:33
top 5%
Castle Age
—
vs 19:12
btm 0%
Imperial Age
—
vs 35:21
btm 0%
eAPM
47
vs 28
top 13%
▲
Fast Feudal Age at 8:54 — faster than 95% of analysed players
▲
High eAPM (47) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 14:51
深秋
A
Feudal Age
9:33
vs 11:33
top 11%
Castle Age
13:53
vs 19:12
top 4%
Imperial Age
—
vs 35:21
btm 0%
eAPM
15
vs 28
btm 14%
First military
14:06
vs 17:15
top 29%
▲
Fast Feudal Age at 9:33 — faster than 89% of analysed players
▲
Fast Castle Age at 13:53 — faster than 96% of analysed players
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 43s across the first 13:53
_WizarD_
S
Feudal Age
9:10
vs 11:33
top 7%
Castle Age
13:25
vs 19:12
top 3%
Imperial Age
—
vs 35:21
btm 0%
eAPM
40
vs 28
top 22%
▲
Fast Feudal Age at 9:10 — faster than 93% of analysed players
▲
Fast Castle Age at 13:25 — faster than 97% of analysed players
▲
High eAPM (40) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 13:25
.
S
Feudal Age
8:32
vs 11:33
top 3%
Castle Age
13:03
vs 19:12
top 2%
Imperial Age
—
vs 35:21
btm 0%
eAPM
51
vs 28
top 9%
▲
Fast Feudal Age at 8:32 — faster than 97% of analysed players
▲
Fast Castle Age at 13:03 — faster than 98% of analysed players
▲
High eAPM (51) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 0s across the first 13:02
ME_DEPRIME_JUGAR_CON_USTEDES
S
Feudal Age
8:56
vs 11:33
top 6%
Castle Age
13:36
vs 19:12
top 3%
Imperial Age
—
vs 35:21
btm 0%
eAPM
56
vs 28
top 5%
▲
Fast Feudal Age at 8:56 — faster than 94% of analysed players
▲
Fast Castle Age at 13:36 — faster than 97% of analysed players
▲
High eAPM (56) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 4s across the first 13:36
Nikems
A
Feudal Age
5:18
vs 11:33
top 0%
Castle Age
—
vs 19:12
btm 0%
Imperial Age
—
vs 35:21
btm 0%
eAPM
24
vs 28
btm 41%
▲
Fast Feudal Age at 5:18 — faster than 100% of analysed players
▲
Town centers almost never idle — 2s across the first 14:51
Manco de élite
A
Feudal Age
6:59
vs 11:33
top 0%
Castle Age
—
vs 19:12
btm 0%
Imperial Age
—
vs 35:21
btm 0%
eAPM
27
vs 28
btm 48%
First military
7:45
vs 17:15
top 1%
▲
Fast Feudal Age at 6:59 — faster than 100% of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 7:45 (Scout Cavalry) — earlier than 99% of analysed players
▲
Town centers almost never idle — 45s across the first 14:51