Arabia
508931844Analyzed2v2 RM
·
7d ago on Sep 24, 2026·
50m 18s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,506 analysed team-game players on Arabia.
Flammendes Käthchen
C
Feudal Age
10:40
vs 10:18
btm 40%
Castle Age
22:02
vs 22:29
top 44%
Imperial Age
38:10
vs 39:59
top 35%
eAPM
17
vs 31
btm 16%
First military
11:14
vs 11:40
top 44%
▼
Low eAPM (17) — busier hands win idle time back
XocinX
D
Feudal Age
11:53
vs 10:18
btm 16%
Castle Age
24:46
vs 22:29
btm 24%
Imperial Age
—
vs 39:59
btm 0%
eAPM
17
vs 31
btm 16%
First military
12:48
vs 11:40
btm 38%
▼
Slow Feudal Age at 11:53 — slower than 84% of analysed players on Arabia
▼
Slow Castle Age at 24:46 — slower than 76% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
Town centers idle 9:42 of the first 24:46 — keep villagers queued
Fede_II
B
Feudal Age
10:13
vs 10:18
top 47%
Castle Age
19:07
vs 22:29
top 16%
Imperial Age
38:00
vs 39:59
top 34%
eAPM
20
vs 31
btm 22%
First military
10:25
vs 11:40
top 27%
▲
Fast Castle Age at 19:07 — faster than 84% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▲
Town centers almost never idle — 7s across the first 19:07
CapitanMOTA
A
Feudal Age
9:35
vs 10:18
top 28%
Castle Age
23:28
vs 22:29
btm 38%
Imperial Age
—
vs 39:59
btm 0%
eAPM
48
vs 31
top 19%
First military
10:19
vs 11:40
top 25%
▲
Fast Feudal Age at 9:35 — faster than 72% of analysed players on Arabia
▲
High eAPM (48) — top quarter of analysed players
▼
Town centers idle 3:35 of the first 23:28 — keep villagers queued