Four Lakes
508820387Analyzed1v1 RM
·
6d ago on Sep 24, 2026·
13m 22s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Porters's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,978 analysed 1v1 players on Four Lakes.
Porters
D
Feudal Age
11:42
vs 10:51
btm 27%
Castle Age
—
vs 20:09
btm 0%
Imperial Age
—
vs 36:23
btm 0%
eAPM
21
vs 32
btm 23%
First military
12:26
vs 12:45
top 46%
▼
Low eAPM (21) — busier hands win idle time back
▲
Town centers almost never idle — 12s across the first 13:22
Antonio El Conquistador
S
Feudal Age
9:03
vs 10:51
top 3%
Castle Age
—
vs 20:09
btm 0%
Imperial Age
—
vs 36:23
btm 0%
eAPM
56
vs 32
top 13%
First military
8:58
vs 12:45
top 7%
▲
Fast Feudal Age at 9:03 — faster than 97% of analysed players on Four Lakes
▲
High eAPM (56) — top quarter of analysed players
▼
Loom after the Feudal click (7:40) — usually safest before it
▲
Early military at 8:58 (Militia) — earlier than 93% of analysed players on Four Lakes
▲
Town centers almost never idle — 1s across the first 13:22