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Black Forest

508893718Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 41m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Italians · Australia
1119
+14
🇦🇺 Japanese · Australia
1118
+14
🇪🇸 Jurchens · Spain
1100
+15
🇹🇼 Bohemians · Taiwan
1090
+16
🇹🇼 Malay · Taiwan
1099
-15
🇹🇼 Varangians · Taiwan
1090
-15
🇹🇼 Burgundians · Taiwan
1086
-15
🇹🇼 Spanish · Taiwan
1050
-14
Player eAPM Actions Feudal Castle Imperial Opening
45 1,854 10:39 15:13 27:36 ⛏ Fast Castle
34 1,396 12:04 16:10 31:41 ⛏ Fast Castle
34 1,416 11:40 16:09 31:59 ⛏ Fast Castle
33 1,385 11:45 17:35 — ⛏ Fast Castle
31 1,289 12:06 16:26 31:41 ⛏ Fast Castle
30 1,244 11:35 17:47 40:10 ⛏ Fast Castle
27 1,118 13:51 16:59 — ⛏ Fast Castle
14 597 12:07 17:00 37:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,220 20,775 11,805 1,825 54,625 58,342
22,800 16,539 11,375 3,040 53,754 58,871
17,010 18,522 9,965 2,230 47,727 52,794
23,145 13,870 7,870 1,700 46,585 53,104
19,765 12,806 5,460 2,625 40,656 42,882
14,750 12,765 6,865 3,780 38,160 43,548
18,330 9,725 8,045 950 37,050 42,409
10,605 9,765 3,775 1,365 25,510 28,977
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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