AoeStats
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African Clearing

510519304Analyzed
4v4 RM · 19h ago on Oct 1, 2026· 60m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Mongols · Türkiye
1435
+11
🇦🇷 Magyars · Argentina
1412
+12
🇺🇸 Varangians · United States
1388
+13
🇹🇼 Gurjaras · Taiwan
1373
+13
🇨🇳 Franks · China
1333
-13
🇨🇳 Teutons · China
1322
-12
🇵🇪 Byzantines · Peru
1309
-12
🇳🇴 Koreans · Norway
1309
-12
Player eAPM Actions Feudal Castle Imperial Opening
87 5,232 15:03 20:16 34:23 ⚔ Archer Rush
48 2,907 13:38 17:24 38:49 ⛏ Fast Castle
48 2,866 15:59 23:21 40:56 ⚔ Scout Rush
42 2,494 15:14 20:08 40:12 ⚔ Fish Boom FC into Scouts
42 2,517 14:04 23:32 47:54 ⚔ Scout Rush
37 2,205 12:50 20:12 42:34
26 1,560 13:16 17:38 37:01 ⛏ Fast Castle
24 1,447 16:07 20:33 45:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,045 64,112 20,215 7,275 108,647 126,060
45,135 19,782 15,775 3,205 83,897 85,949
29,050 25,562 20,460 7,905 82,977 92,631
35,330 25,793 11,490 5,250 77,863 101,268
25,830 28,173 12,585 5,110 71,698 79,581
23,375 29,922 10,650 3,750 67,697 73,406
23,395 9,541 10,675 2,900 46,511 55,845
11,460 11,412 5,845 3,455 32,172 33,660
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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