AoeStats
← Fenix

Arabia

509919686Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 41m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1533
+10
🇬🇧 Khmer · United Kingdom
1447
+13
🇦🇹 Ethiopians · Austria
1445
+13
🇦🇹 Japanese · Austria
1223
+22
🇹🇷 Ethiopians · Türkiye
1401
-15
🇵🇪 Bengalis · Peru
1387
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🇵🇪 Cumans · Peru
1375
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🇺🇸 Varangians · United States
1363
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Player eAPM Actions Feudal Castle Imperial Opening
99 4,148 8:53 25:18 — ⚔ Scout Rush
71 2,981 10:10 24:25 — ⚔ Archer Rush
54 2,255 9:04 21:13 40:53 ⚔ Scout Rush
46 1,934 9:40 22:49 38:41 ⚔ Archer Rush
44 1,841 11:10 16:35 — ⛏ Fast Castle
33 1,363 10:14 24:24 — ⚔ Archer Rush
33 1,383 9:31 24:35 — ⚔ Archer Rush
32 1,355 10:02 23:32 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
19,970 8,619 10,345 950 39,884 41,856
16,955 9,732 4,920 3,650 35,257 35,593
12,250 12,044 8,450 1,155 33,899 36,139
14,615 10,789 5,150 1,850 32,404 35,303
15,210 7,243 6,745 475 29,673 35,189
9,485 10,656 7,455 775 28,371 30,169
6,825 7,801 6,000 450 21,076 23,147
6,935 6,172 5,200 200 18,507 19,536
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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