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Fortress

509923304Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 56m 42s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Burgundians · Türkiye
1259
+10
🇹🇷 Italians · Türkiye
1173
+13
🇹🇷 Japanese · Türkiye
1101
+16
🇹🇷 Slavs · Türkiye
1077
+17
🇫🇷 Persians · France
1342
-22
🇺🇸 Varangians · United States
1117
-14
🇸🇪 Magyars · Sweden
1102
-14
🇮🇪 Britons · Ireland
864
-6
Player eAPM Actions Feudal Castle Imperial Opening
46 2,633 8:01 11:28 30:58 ⛏ Fast Castle
39 2,239 7:33 12:18 28:09 ⚔ FC into Skirms
35 1,969 7:43 11:20 31:07 ⛏ Fast Castle
34 1,946 9:56 14:57 24:01 ⛏ Fast Castle
30 1,718 6:38 14:33 33:05 ⛏ Fast Castle
28 1,581 7:36 11:55 31:08 ⛏ Fast Castle
24 1,373 7:36 13:29 35:25 ⛏ Fast Castle
17 947 8:44 13:19 27:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,425 24,360 17,240 4,490 82,515 94,445
27,045 18,840 22,070 3,645 71,600 76,809
30,260 12,340 22,510 850 65,960 76,658
17,095 23,411 9,090 3,875 53,471 58,198
21,240 23,310 7,240 1,650 53,440 69,267
26,010 12,085 13,035 2,050 53,180 56,090
15,535 17,715 8,710 2,150 44,110 67,199
16,510 9,660 6,700 2,215 35,085 36,863
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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