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African Clearing

510646649Analyzed
4v4 RM · 22h ago on Oct 2, 2026· 56m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
1454
+12
🇺🇸 Varangians · United States
1408
+14
🇵🇪 Goths · Peru
1391
+16
🇧🇷 Italians · Brazil
1382
+15
🇨🇳 Huns · China
1382
-15
🇯🇵 Spanish · Japan
1379
-15
🇨🇳 Gurjaras · China
1360
-14
🇺🇸 Maya · United States
1351
-13
Player eAPM Actions Feudal Castle Imperial Opening
43 2,403 11:37 16:51 38:57 ⛏ Fast Castle
42 2,379 13:09 17:23 49:56 ⛏ Fast Castle
39 2,214 13:14 17:42 39:11 ⛏ Fast Castle
36 2,012 13:55 17:41 34:24 ⛏ Fast Castle
36 2,031 12:54 17:31 36:18 ⛏ Fast Castle
34 1,945 13:33 23:31 38:16 ⚔ Scout Rush
27 1,538 13:21 17:16 38:27 ⛏ Fast Castle
13 754 12:37 22:01 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
45,000 20,533 15,325 2,050 82,908 83,066
16,425 25,447 12,705 4,020 58,597 64,054
26,545 13,980 14,895 1,800 57,220 60,665
21,980 14,650 14,480 4,400 55,510 67,166
20,455 18,590 10,550 2,150 51,745 63,539
26,145 13,825 7,950 950 48,870 61,770
25,155 7,592 7,740 1,230 41,717 44,559
3,755 3,070 375 325 7,525 7,465
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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