Arena
510277717Analyzed2v2 RM
·
9h ago on Sep 30, 2026·
44m 43s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Delacoal
41 units ordered
Spearman12
Hussite Wagon7
Battering Ram6
Scout Cavalry5
Monk3
Mangonel3
Bombard Cannon3
Trebuchet2
First military 17:52 — Scout Cavalry
budisimion
118 units ordered
Janissary110
Bombard Cannon6
Monk2
First military 23:08 — Janissary
Fiascololo_-
72 units ordered
Crossbowman36
Arbalester23
Fire Lancer6
Trebuchet3
Spearman2
Monk1
Skirmisher1
First military 21:12 — Monk
Henri-vivir
195 units ordered
Cavalier80
Leitis32
Cavalry Archer20
Knight19
Skirmisher19
Scorpion13
Scout Cavalry7
Pikeman4
Monk1
First military 25:00 — Monk
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Delacoal’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+60
Mangonel
+52
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
budisimion’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Fiascololo_-’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
Henri-vivir’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3