AoeStats
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Arena

509858511Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 38m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Koreans · China
1590
+12
🇨🇳 Chinese · China
1578
+12
🇨🇳 Dravidians · China
1553
+13
🇭🇰 Bengalis · Hong Kong SAR China
1261
+25
🇺🇸 Danes · United States
1511
-17
🇨🇳 Bulgarians · China
1474
-15
🇨🇴 Teutons · Colombia
1474
-15
🇦🇺 Inca · Australia
1466
-15
Player eAPM Actions Feudal Castle Imperial Opening
59 2,245 10:25 14:13 30:11 ⛏ Fast Castle
44 1,655 10:59 14:39 30:57 ⛏ Fast Castle
40 1,509 11:44 15:45 32:11 ⛏ Fast Castle
39 1,497 9:49 13:43 28:25 ⛏ Fast Castle
35 1,320 11:48 16:13 30:36 ⛏ Fast Castle
29 1,103 10:35 14:39 30:06 ⛏ Fast Castle
23 889 11:04 16:41 — ⛏ Fast Castle
15 560 10:21 14:05 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,110 13,503 9,510 2,360 51,483 56,195
17,850 14,170 8,535 2,825 43,380 53,099
17,375 12,365 9,735 850 40,325 46,109
12,650 9,540 4,170 950 27,310 30,551
9,025 6,385 3,825 2,560 21,795 22,404
7,535 8,380 4,310 1,300 21,525 24,348
6,700 6,963 1,705 965 16,333 18,551
3,355 2,530 525 145 6,555 7,138
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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