AoeStats
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Fortress

509694511Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 57m 21s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Malay · United States
1485
+13
🇪🇸 Burgundians · Spain
1471
+13
🇲🇩 Khmer · Moldova
1467
+13
🇨🇦 Teutons · Canada
1441
+14
🇹🇷 Japanese · Türkiye
1430
-14
🇪🇸 Danes · Spain
1426
-13
🇹🇷 Maya · Türkiye
1395
-13
🇹🇷 Hindustanis · Türkiye
1389
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 3,020 7:54 11:03 29:48 ⛏ Fast Castle
48 2,766 7:17 11:05 25:28 ⛏ Fast Castle
39 2,247 9:35 13:29 25:45 ⛏ Fast Castle
31 1,780 7:09 10:41 24:45 ⛏ Fast Castle
30 1,732 8:10 12:07 33:11 ⛏ Fast Castle
29 1,664 7:34 11:28 26:49 ⛏ Fast Castle
27 1,545 7:44 11:03 26:47 ⛏ Fast Castle
12 662 7:18 11:14 30:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
58,150 27,830 29,040 4,230 119,250 123,444
48,475 41,115 17,900 5,675 113,165 118,577
50,035 25,958 26,815 2,840 105,648 113,250
42,475 29,980 23,125 5,710 101,290 106,559
28,180 36,420 26,925 4,700 96,225 109,764
36,670 34,475 13,300 2,240 86,685 89,440
25,155 30,030 15,785 1,310 72,280 81,424
16,800 13,435 5,460 1,140 36,835 43,557
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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