AoeStats
← Morrión

Arena

508676434Analyzed
2v2 RM · 10d ago on Sep 23, 2026· 62m 39s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Saxons · Belgium
1356
+18
🇫🇷 Romans · France
1323
+20
🇪🇸 Franks · Spain
1406
-19
🇪🇸 Saxons · Spain
1406
-19
Player eAPM Actions Feudal Castle Imperial Opening
44 2,748 11:02 15:28 33:51 ⛏ Fast Castle
43 2,716 10:23 15:50 32:24 ⛏ Fast Castle
36 2,256 11:36 16:34 32:35 ⛏ Fast Castle
33 2,096 9:13 14:19 34:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,690 35,425 27,505 8,005 98,625 113,725
37,965 21,458 33,530 1,600 94,553 94,818
41,770 32,238 16,745 1,600 92,353 100,830
23,150 34,650 19,585 2,250 79,635 87,305
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.