AoeStats
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African Clearing

510871834Analyzed
4v4 RM · 8h ago on Oct 2, 2026· 41m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Gurjaras · Chile
1616
+14
🇨🇱 Koreans · Chile
1593
+15
🇨🇱 Chinese · Chile
1575
+16
🇧🇷 Aztecs · Brazil
1520
+19
🇵🇪 Vietnamese · Peru
1616
-17
🇵🇹 Mongols · Portugal
1572
-16
🇬🇧 Huns · United Kingdom
1568
-16
🇺🇸 Danes · United States
1559
-15
Player eAPM Actions Feudal Castle Imperial Opening
73 3,024 13:20 25:05 — ⚔ Archers into Towers
46 1,902 11:51 26:06 — ⚔ M@A into Towers FC
44 1,820 12:36 16:50 38:15 ⛏ Fast Castle
42 1,738 11:54 22:16 37:29 ⚔ Archer Rush
38 1,566 11:50 23:57 — ⚔ Scout Rush
30 1,261 13:28 18:02 32:30 ⛏ Fast Castle
23 944 14:40 20:29 — ⚔ Towers FC
22 925 11:47 34:30 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
22,465 13,069 8,010 1,150 44,694 46,396
15,085 12,186 7,165 2,325 36,761 37,537
13,050 14,623 6,635 1,105 35,413 36,553
17,040 8,503 5,130 700 31,373 32,330
11,950 10,930 2,090 3,235 28,205 29,094
10,390 11,763 1,710 2,550 26,413 27,465
6,520 6,831 2,580 1,755 17,686 17,397
6,410 5,163 290 625 12,488 13,362
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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