AoeStats
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African Clearing

510775155Analyzed
4v4 RM · 24h ago on Oct 2, 2026· 52m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇴 Wei · Macao SAR China
1551
+16
🇨🇳 Varangians · China
1506
+17
🇪🇨 Persians · Ecuador
1482
+18
🇲🇽 Khmer · Mexico
1467
+19
🇹🇷 Bohemians · Türkiye
1569
-18
🇬🇧 Huns · United Kingdom
1569
-19
🇩🇪 Cumans · Germany
1525
-17
🇫🇷 Italians · France
1491
-16
Player eAPM Actions Feudal Castle Imperial Opening
48 2,509 11:46 30:22 42:14 ⚔ Scout Rush
46 2,396 11:15 27:13 42:30 ⚔ Scout Rush
43 2,219 11:59 22:40 —
43 2,222 12:37 16:43 41:29 ⛏ Fast Castle
38 1,988 13:16 25:20 46:33 ⚔ Scout Rush
33 1,732 12:25 22:48 49:54 ⚔ Scout Rush
29 1,488 14:21 17:47 47:18 ⛏ Fish Boom FC
27 1,416 12:24 22:16 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
24,740 13,230 13,445 2,390 53,805 60,034
20,865 19,720 10,450 1,900 52,935 54,859
16,575 18,746 10,830 3,850 50,001 57,871
20,705 13,688 10,590 1,475 46,458 51,784
10,475 14,878 5,060 1,765 32,178 34,623
15,745 5,790 6,680 2,250 30,465 30,762
7,395 6,130 3,535 300 17,360 17,242
7,225 3,998 935 1,725 13,883 12,937
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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