AoeStats
← Wolf Slayer

Coastal Forest

510770921Analyzed
4v4 RM · 20h ago on Oct 2, 2026· 26m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Goths · Vietnam
1588
+14
🇲🇴 Wei · Macao SAR China
1535
+16
🇭🇰 Huns · Hong Kong SAR China
1513
+17
🇨🇳 Varangians · China
1488
+18
🇨🇳 Bengalis · China
1590
-18
🇬🇧 Huns · United Kingdom
1587
-18
🇫🇷 Ethiopians · France
1506
-15
🇨🇳 Magyars · China
1479
-14
Player eAPM Actions Feudal Castle Imperial Opening
93 2,492 8:26 — — ⚔ Scout Rush
48 1,293 9:31 25:02 — ⚔ Archer Rush
47 1,249 9:19 22:50 — ⚔ Archer Rush
45 1,189 9:22 26:05 — ⚔ Scout Rush
41 1,080 11:13 15:15 — ⛏ Fish Boom FC into Fire Galleys
41 1,086 10:04 25:10 — ⚔ Scout Rush
39 1,041 10:17 — — ⚔ Archer Rush
34 915 11:23 17:50 — ⛏ Fish Boom into Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
7,425 8,330 2,110 400 18,265 20,276
4,900 7,604 2,395 100 14,999 17,443
9,385 4,317 350 0 14,052 15,469
7,965 3,735 550 0 12,250 14,339
5,965 5,332 350 0 11,647 13,724
4,950 4,351 2,030 200 11,531 12,375
4,010 3,723 2,480 475 10,688 10,531
3,095 3,055 1,405 125 7,680 8,962
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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