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African Clearing

510751371Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 45m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Varangians · Türkiye
1625
+12
🇬🇧 Huns · United Kingdom
1589
+13
🇹🇷 Cumans · Türkiye
1541
+14
🇵🇰 Sicilians · Pakistan
1520
+15
🇹🇼 Burgundians · Taiwan
1535
-14
🇻🇳 Mongols · Vietnam
1535
-14
🇨🇳 Khitans · China
1504
-13
🇨🇳 Magyars · China
1504
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 2,045 12:13 17:02 34:13 ⛏ Fast Castle
37 1,678 15:12 18:58 — ⛏ Fish Boom FC
37 1,649 13:16 18:35 37:24 ⛏ Fast Castle
36 1,615 12:56 27:27 — ⚔ Scout Rush
36 1,634 13:26 17:40 41:34 ⛏ Fish Boom FC
35 1,581 11:10 20:59 — ⚔ Scout Rush
33 1,510 13:01 17:05 43:05 ⛏ Fast Castle
32 1,434 11:51 20:59 39:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,955 13,310 14,015 950 52,230 60,526
21,670 12,178 12,170 3,100 49,118 51,773
24,490 11,312 10,220 950 46,972 48,308
15,585 14,139 8,420 2,350 40,494 44,680
17,780 7,455 6,410 1,820 33,465 33,754
11,550 8,030 2,830 1,800 24,210 26,214
11,500 7,590 1,850 1,900 22,840 26,164
7,970 7,281 2,555 400 18,206 18,458
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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