AoeStats
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Fortress

510158759Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 42m 4s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Khmer · United Kingdom
1558
+12
🇳🇱 Japanese · Netherlands
1527
+13
🇩🇪 Danes · Germany
1452
+17
🇫🇷 Persians · France
1422
+18
🇨🇦 Italians · Canada
1482
-16
🇧🇷 Britons · Brazil
1475
-15
🇳🇱 Danes · Netherlands
1468
-15
🇦🇷 Magyars · Argentina
1448
-14
Player eAPM Actions Feudal Castle Imperial Opening
65 2,742 7:17 10:55 33:48 ⛏ Fast Castle
41 1,714 7:36 11:25 30:02 ⛏ Fast Castle
36 1,513 7:09 10:46 30:10 ⛏ Fast Castle
35 1,456 7:27 11:30 27:14 ⛏ Fast Castle
34 1,414 5:44 11:07 25:36 ⛏ Fast Castle
33 1,394 7:57 12:17 32:50 ⛏ Fast Castle
28 1,169 7:29 12:03 32:07 ⛏ Fast Castle
24 1,015 7:24 11:19 26:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,975 17,430 15,225 2,280 58,910 63,715
30,555 11,660 12,095 1,055 55,365 59,607
24,435 15,980 10,360 2,530 53,305 62,558
24,105 10,285 10,795 2,550 47,735 66,810
15,255 16,775 11,420 3,050 46,500 58,241
18,025 14,250 7,470 1,685 41,430 44,823
12,845 13,440 7,155 1,125 34,565 39,244
9,375 8,555 4,840 330 23,100 25,394
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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