Four Lakes
508516729Analyzed1v1 RM
·
8d ago on Sep 22, 2026·
35m 23s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Barriletecosmico's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Feezo
A
Feudal Age
10:37
vs 10:51
top 43%
Castle Age
17:44
vs 20:09
top 23%
Imperial Age
—
vs 36:23
btm 0%
eAPM
30
vs 32
btm 47%
First military
10:47
vs 12:45
top 23%
▲
Fast Castle Age at 17:44 — faster than 77% of analysed players on Four Lakes
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 0s across the first 17:44
Barriletecosmico
S
Feudal Age
9:21
vs 10:51
top 6%
Castle Age
20:03
vs 20:09
top 49%
Imperial Age
31:43
vs 36:23
top 14%
eAPM
63
vs 32
top 9%
First military
10:01
vs 12:45
top 14%
▲
Fast Feudal Age at 9:21 — faster than 94% of analysed players on Four Lakes
▲
Fast Imperial Age at 31:43 — faster than 86% of analysed players on Four Lakes
▲
High eAPM (63) — top quarter of analysed players
▲
Early military at 10:01 (Fire Galley) — earlier than 86% of analysed players on Four Lakes
▲
Town centers almost never idle — 1s across the first 20:02