AoeStats
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African Clearing

510323918Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 34m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Japanese · Hong Kong SAR China
1450
+15
🇨🇦 Varangians · Canada
1424
+16
🇨🇳 Huns · China
1385
+18
🇨🇳 Vietnamese · China
1385
+18
🇨🇦 Jurchens · Canada
1478
-20
🇧🇷 Vietnamese · Brazil
1442
-17
🇵🇪 Franks · Peru
1393
-15
🇫🇷 Mongols · France
1382
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 1,338 13:50 17:30 — ⛏ Fast Castle
37 1,306 14:49 21:06 — ⛏ Fish Boom FC
30 1,043 14:04 18:03 — ⛏ Fast Castle
29 1,023 11:27 24:06 — ⚔ Scout Rush
25 874 14:06 18:25 — ⛏ Fast Castle
23 804 11:40 — — ⚔ Scout Rush
23 788 12:10 22:24 — ⚔ Scout Rush
21 723 15:29 20:15 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,805 6,858 4,170 400 22,233 23,467
8,000 7,588 2,425 1,700 19,713 19,808
8,535 7,724 2,870 400 19,529 20,927
5,250 7,520 3,670 850 17,290 18,221
7,965 5,020 1,270 300 14,555 15,277
5,105 3,916 670 300 9,991 11,827
3,550 3,056 1,620 850 9,076 9,860
4,275 2,104 50 325 6,754 7,405
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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