AoeStats
← Python 1.2.20

Arabia

510013403Analyzed
1v1 RM · 2d ago on Sep 29, 2026· 48m 26s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Saxons · Taiwan
1478
+15
🇹🇷 Saxons · Türkiye
1467
-15

Win probability

Python 1.2.20's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,218 analysed 1v1 players on Arabia.
Clainoire A
Feudal Age 9:07 vs 9:49
top 21%
Castle Age 22:03 vs 21:49
btm 46%
Imperial Age 37:38 vs 38:58
top 37%
eAPM 44 vs 39
top 39%
First military 9:36 vs 10:33
top 29%
▲ Fast Feudal Age at 9:07 — faster than 79% of analysed players on Arabia
▲ Town centers almost never idle — 0s across the first 22:03
Python 1.2.20 B
Feudal Age 8:59 vs 9:49
top 16%
Castle Age 24:04 vs 21:49
btm 21%
Imperial Age 44:40 vs 38:58
btm 14%
eAPM 55 vs 39
top 21%
First military 10:06 vs 10:33
top 40%
▲ Fast Feudal Age at 8:59 — faster than 84% of analysed players on Arabia
▼ Slow Castle Age at 24:04 — slower than 79% of analysed players on Arabia
▼ Slow Imperial Age at 44:40 — slower than 86% of analysed players on Arabia
▲ High eAPM (55) — top quarter of analysed players
▲ Town centers almost never idle — 3s across the first 24:04
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