AoeStats
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Arena

510528589Analyzed
4v4 RM · 14h ago on Oct 1, 2026· 50m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Khmer · China
1411
+16
🇸🇬 Mongols · Singapore
1333
+19
🇨🇳 Franks · China
1309
+20
1291
+22
🇨🇳 Berbers · China
1425
-19
🇨🇳 Turks · China
1420
-20
🇨🇳 Britons · China
1400
-19
🇨🇳 Italians · China
1398
-19
Player eAPM Actions Feudal Castle Imperial Opening
54 2,746 9:56 13:41 33:13 ⛏ Fast Castle
54 2,730 10:43 14:35 31:03 ⛏ Fast Castle
40 2,057 10:08 13:14 32:31 ⛏ Fast Castle
29 1,475 11:00 16:15 30:28 ⛏ Fast Castle
27 1,400 9:59 14:28 27:11 ⛏ Fast Castle
20 1,019 10:16 14:01 30:22 ⛏ Fast Castle
19 945 11:19 16:00 — ⛏ Fast Castle
18 922 11:03 15:13 30:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,940 22,805 16,130 2,900 79,775 98,010
28,505 24,790 15,760 1,750 70,805 76,080
36,680 14,855 3,915 1,750 57,200 83,336
21,500 20,625 9,040 4,330 55,495 87,445
15,775 20,990 9,880 5,400 52,045 77,428
11,930 8,340 2,020 1,180 23,470 29,167
8,850 8,530 350 420 18,150 22,915
7,500 5,245 2,080 1,610 16,435 20,111
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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