AoeStats
← 马德拉岛上的男人

Arena

510835713Analyzed
4v4 RM · 8h ago on Oct 2, 2026· 52m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
1535
+4
🇨🇳 Italians · China
1318
+10
1090
+48
🇨🇳 Khmer · China
868
+25
🇳🇴 Burgundians · Norway
1228
-17
🇳🇴 Ethiopians · Norway
1209
-16
🇳🇴 Slavs · Norway
1184
-15
🇸🇪 Danes · Sweden
1029
-9
Player eAPM Actions Feudal Castle Imperial Opening
46 2,411 10:16 14:09 28:01 ⛏ Fast Castle
42 2,192 10:01 14:20 30:53 ⛏ Fast Castle
41 2,167 9:54 13:37 31:01 ⛏ Fast Castle
34 1,796 12:07 15:56 44:59 ⚔ FC into Archers
33 1,732 13:20 17:35 34:53 ⛏ Fast Castle
32 1,691 11:59 15:54 35:45 ⛏ Fast Castle
31 1,634 12:21 17:43 39:49 ⛏ Fast Castle
17 909 12:55 18:18 39:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,035 18,615 20,685 5,500 73,835 98,996
29,775 24,665 13,025 3,965 71,430 84,419
30,530 23,825 7,790 4,560 66,705 78,059
31,860 17,300 13,200 1,600 63,960 69,157
20,800 25,160 12,015 1,600 59,575 74,929
22,305 18,525 7,260 850 48,940 59,521
16,455 17,920 11,730 850 46,955 55,604
22,775 9,305 10,840 1,815 44,735 51,541
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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