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Black Forest

510797725Analyzed
4v4 RM · 4h ago on Oct 2, 2026· 51m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Inca · United States
1227
+16
🇵🇹 Khmer · Portugal
1215
+16
🇪🇸 Danes · Spain
1202
+17
🇨🇿 Persians · Czechia
1183
+41
🇫🇷 Burmese · France
1286
-20
🇨🇱 Danes · Chile
1238
-17
🇹🇼 Teutons · Taiwan
1206
-16
🇰🇬 Ethiopians · Kyrgyzstan
1143
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 2,042 10:22 13:39 32:36 ⛏ Fast Castle
36 1,856 11:59 16:18 31:26 ⛏ Fast Castle
31 1,607 12:23 22:41 40:59 ⛏ Fast Castle
28 1,452 11:20 27:00 33:45 ⚔ M@A into Archers
28 1,435 9:41 22:06 34:06 ⚔ M@A into Scouts
22 1,124 11:07 14:05 32:20 ⛏ Fast Castle
16 833 10:35 18:44 33:11 ⛏ Fast Castle
13 670 10:30 33:34 — ⚔ Champi Rush

Resources

Player Food Wood Gold Stone Spent Collected
37,220 29,580 17,195 3,100 87,095 100,681
33,235 17,170 15,980 3,550 69,935 92,738
31,155 19,435 14,445 3,035 68,070 85,182
19,145 22,350 16,425 1,100 59,020 83,034
22,890 17,921 10,320 2,400 53,531 55,476
19,220 9,725 7,505 1,585 38,035 42,626
11,960 10,041 2,550 1,450 26,001 29,347
11,685 7,395 785 1,120 20,985 42,157
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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