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Arena

510712733Analyzed
4v4 RM · 3h ago on Oct 2, 2026· 57m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
1010
+13
🇩🇪 Celts · Germany
984
+14
🇲🇽 Ethiopians · Mexico
951
+15
🇦🇹 Danes · Austria
863
+18
🇨🇳 Ethiopians · China
981
-17
🇧🇷 Saracens · Brazil
978
-17
🇹🇼 Spanish · Taiwan
923
-15
🇹🇼 Shu · Taiwan
838
-30
Player eAPM Actions Feudal Castle Imperial Opening
60 3,440 11:56 16:43 30:35 ⛏ Fast Castle
33 1,889 10:39 17:39 30:29 ⛏ Fast Castle
32 1,842 10:30 15:32 29:28 ⛏ Fast Castle
29 1,642 11:54 15:40 34:33 ⛏ Fast Castle
25 1,413 11:13 17:56 36:30 ⛏ Fast Castle
23 1,292 12:02 16:47 35:06 ⛏ Fast Castle
21 1,219 10:47 14:49 33:40 ⛏ Fast Castle
20 1,144 11:44 15:41 30:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,415 31,225 16,315 2,450 88,405 116,670
32,420 24,840 17,845 4,305 79,410 96,476
30,405 29,640 11,180 4,200 75,425 102,865
36,515 12,635 14,550 2,350 66,050 73,473
w
20,500 24,800 11,420 1,600 58,320 65,595
20,955 17,490 14,710 3,010 56,165 68,226
20,575 18,085 10,275 2,250 51,185 60,663
18,785 13,225 6,395 850 39,255 53,070
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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