AoeStats
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Arena

510512950Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 48m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Varangians · Brazil
1091
+11
🇭🇰 Magyars · Hong Kong SAR China
1079
+11
🇨🇳 Vietnamese · China
839
+22
🇨🇳 Franks · China
741
+25
🇨🇳 Britons · China
983
-51
🇨🇳 Khmer · China
959
-17
🇷🇺 Cumans · Russia
952
-17
🇦🇺 Mongols · Australia
952
-17
Player eAPM Actions Feudal Castle Imperial Opening
42 2,004 10:13 13:49 31:58 ⛏ Fast Castle
39 1,874 10:22 15:32 31:04 ⛏ Fast Castle
35 1,672 10:17 14:14 30:00 ⛏ Fast Castle
33 1,592 11:11 15:09 29:10 ⛏ Fast Castle
24 1,133 10:32 13:49 35:00 ⛏ Fast Castle
17 798 11:16 20:06 32:04 ⛏ Fast Castle
16 768 8:51 22:05 33:02 ⛏ Fast Castle
6 302 16:09 29:48 45:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,315 17,473 28,545 2,430 86,763 89,567
22,545 28,125 16,480 1,650 68,800 85,093
23,030 21,460 10,070 5,750 60,310 78,829
27,535 18,170 10,325 3,695 59,725 63,486
27,810 12,785 11,180 3,180 54,955 83,190
13,985 12,105 7,790 2,150 36,030 40,565
17,605 11,810 4,605 750 34,770 45,584
6,785 3,560 3,790 750 14,885 15,042
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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