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African Clearing

510827022Analyzed
4v4 RM · 19h ago on Oct 2, 2026· 49m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Byzantines · Argentina
1217
+10
🇪🇸 Chinese · Spain
1153
+12
🇦🇷 Varangians · Argentina
1130
+13
🇮🇱 Lithuanians · Israel
1130
+13
🇵🇹 Mongols · Portugal
1354
-22
🇲🇿 Varangians · Mozambique
1022
-10
🇲🇿 Persians · Mozambique
975
-9
🇲🇿 Vietnamese · Mozambique
905
-7
Player eAPM Actions Feudal Castle Imperial Opening
43 2,124 14:16 21:12 39:42 ⛏ Fish Boom FC
43 2,110 12:48 17:34 35:40 ⛏ Fast Castle
41 2,023 14:38 18:46 44:59 ⛏ Fast Castle
36 1,777 14:43 25:47 — ⚔ Scout Rush
34 1,664 13:00 19:26 46:06 ⛏ Fast Castle
30 1,483 11:38 29:23 — ⚔ Scout Rush
26 1,293 12:51 25:44 — ⚔ Archers into Skirms
25 1,243 12:23 24:12 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
14,100 24,692 17,425 3,650 59,867 64,390
24,075 19,081 10,555 3,100 56,811 63,943
21,330 18,466 8,470 2,000 50,266 54,497
19,935 18,694 3,670 1,325 43,624 46,299
11,025 13,708 7,360 595 32,688 32,875
14,025 10,440 1,275 575 26,315 26,655
9,455 6,390 2,040 1,655 19,540 21,997
7,795 6,843 1,225 200 16,063 17,285
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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