Fortress
510207038Analyzed3v3 RM
·
1d ago on Sep 29, 2026·
50m 50s·
6 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
zLxgends-
C
Feudal Age
8:31
vs 7:49
btm 23%
Castle Age
22:26
vs 12:34
btm 1%
Imperial Age
26:58
vs 28:24
top 36%
eAPM
30
vs 25
top 36%
First military
38:16
vs 15:31
btm 0%
▼
Slow Feudal Age at 8:31 — slower than 77% of analysed players on Fortress
▼
Slow Castle Age at 22:26 — slower than 99% of analysed players on Fortress
▼
Loom after the Feudal click (21:18) — usually safest before it
▼
First military only at 38:16 (Knight) — later than 100% of analysed players on Fortress
▼
Town centers idle 4:11 of the first 20:49 — keep villagers queued
G!N0 C@$!N0
C
Feudal Age
8:02
vs 7:49
btm 40%
Castle Age
14:33
vs 12:34
btm 22%
Imperial Age
26:27
vs 28:24
top 31%
eAPM
14
vs 25
btm 12%
First military
25:36
vs 15:31
btm 7%
▼
Slow Castle Age at 14:33 — slower than 78% of analysed players on Fortress
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom after the Feudal click (18:23) — usually safest before it
▼
First military only at 25:36 (Monk) — later than 93% of analysed players on Fortress
▲
Town centers almost never idle — 3s across the first 14:33
calvindukelb
D
Feudal Age
15:45
vs 7:49
btm 0%
Castle Age
39:34
vs 12:34
btm 0%
Imperial Age
—
vs 28:24
btm 0%
eAPM
12
vs 25
btm 9%
First military
28:31
vs 15:31
btm 3%
▼
Slow Feudal Age at 15:45 — slower than 100% of analysed players on Fortress
▼
Slow Castle Age at 39:34 — slower than 100% of analysed players on Fortress
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 28:31 (Spearman) — later than 97% of analysed players on Fortress
▼
Town centers idle 3:26 of the first 39:34 — keep villagers queued
Lordkam20002
C
Feudal Age
7:14
vs 7:49
top 23%
Castle Age
17:01
vs 12:34
btm 9%
Imperial Age
27:03
vs 28:24
top 37%
eAPM
13
vs 25
btm 11%
First military
19:57
vs 15:31
btm 24%
▲
Fast Feudal Age at 7:14 — faster than 77% of analysed players on Fortress
▼
Slow Castle Age at 17:01 — slower than 91% of analysed players on Fortress
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom after the Feudal click (5:05) — usually safest before it
▼
Town centers idle 3:25 of the first 17:01 — keep villagers queued
genemioguz
D
Feudal Age
10:38
vs 7:49
btm 2%
Castle Age
20:39
vs 12:34
btm 2%
Imperial Age
30:48
vs 28:24
btm 31%
eAPM
16
vs 25
btm 19%
First military
13:18
vs 15:31
top 29%
▼
Slow Feudal Age at 10:38 — slower than 98% of analysed players on Fortress
▼
Slow Castle Age at 20:39 — slower than 98% of analysed players on Fortress
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 5s across the first 20:39
Lord Humungus
D
Feudal Age
10:59
vs 7:49
btm 2%
Castle Age
15:15
vs 12:34
btm 17%
Imperial Age
34:31
vs 28:24
btm 13%
eAPM
15
vs 25
btm 16%
First military
33:56
vs 15:31
btm 1%
▼
Slow Feudal Age at 10:59 — slower than 98% of analysed players on Fortress
▼
Slow Castle Age at 15:15 — slower than 83% of analysed players on Fortress
▼
Slow Imperial Age at 34:31 — slower than 87% of analysed players on Fortress
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 33:56 (Battering Ram) — later than 99% of analysed players on Fortress
▲
Town centers almost never idle — 27s across the first 15:15