Arena
510200512Analyzed3v3 RM
·
1d ago on Sep 29, 2026·
53m 55s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 526,368 analysed team-game players on Arena.
VoicingBasket46
B
Feudal Age
11:01
vs 10:55
btm 46%
Castle Age
15:37
vs 16:03
top 42%
Imperial Age
32:25
vs 32:17
btm 49%
eAPM
41
vs 27
top 17%
First military
22:31
vs 18:52
btm 28%
▲
High eAPM (41) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 42s across the first 15:37
Coso Azul
B
Feudal Age
11:49
vs 10:55
btm 20%
Castle Age
15:44
vs 16:03
top 44%
Imperial Age
31:13
vs 32:17
top 40%
eAPM
33
vs 27
top 34%
First military
28:27
vs 18:52
btm 8%
▼
Slow Feudal Age at 11:49 — slower than 80% of analysed players on Arena
▼
Loom after the Feudal click (27:56) — usually safest before it
▼
First military only at 28:27 (Scorpion) — later than 92% of analysed players on Arena
▲
Town centers almost never idle — 9s across the first 15:44
Donpepe3000
D
Feudal Age
11:57
vs 10:55
btm 18%
Castle Age
17:54
vs 16:03
btm 29%
Imperial Age
34:36
vs 32:17
btm 32%
eAPM
16
vs 27
btm 16%
First military
24:14
vs 18:52
btm 21%
▼
Slow Feudal Age at 11:57 — slower than 82% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (20:18) — usually safest before it
zLxgends-
D
Feudal Age
14:49
vs 10:55
btm 1%
Castle Age
24:38
vs 16:03
btm 5%
Imperial Age
35:23
vs 32:17
btm 27%
eAPM
12
vs 27
btm 6%
First military
36:22
vs 18:52
btm 1%
▼
Slow Feudal Age at 14:49 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 24:38 — slower than 95% of analysed players on Arena
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 36:22 (Monk) — later than 99% of analysed players on Arena
▼
Town centers idle 6:03 of the first 24:38 — keep villagers queued
G!N0 C@$!N0
D
Feudal Age
11:13
vs 10:55
btm 38%
Castle Age
20:59
vs 16:03
btm 13%
Imperial Age
33:31
vs 32:17
btm 40%
eAPM
17
vs 27
btm 19%
First military
31:42
vs 18:52
btm 3%
▼
Slow Castle Age at 20:59 — slower than 87% of analysed players on Arena
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 31:42 (Knight) — later than 97% of analysed players on Arena
▲
Town centers almost never idle — 24s across the first 20:59
calvindukelb
D
Feudal Age
21:30
vs 10:55
btm 0%
Castle Age
37:18
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
12
vs 27
btm 6%
First military
25:25
vs 18:52
btm 17%
▼
Slow Feudal Age at 21:30 — slower than 100% of analysed players on Arena
▼
Slow Castle Age at 37:18 — slower than 100% of analysed players on Arena
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 5:47 of the first 37:18 — keep villagers queued