AoeStats
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Arena

510240778Analyzed
4v4 RM · 11h ago on Sep 30, 2026· 52m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Khmer · Brazil
1302
+16
🇲🇽 Huns · Mexico
1267
+18
🇧🇷 Britons · Brazil
1262
+18
🇺🇸 Armenians · United States
1245
+42
🇨🇳 Turks · China
1352
-20
🇨🇳 Persians · China
1344
-19
🇦🇷 Varangians · Argentina
1291
-17
🇲🇽 Teutons · Mexico
1219
-14
Player eAPM Actions Feudal Castle Imperial Opening
58 3,046 10:07 14:18 36:05 ⛏ Fast Castle
45 2,386 10:28 21:02 33:12 ⚔ Archer Rush
43 2,284 11:20 15:07 37:45 ⛏ Fast Castle
32 1,706 9:52 13:39 31:13 ⛏ Fast Castle
30 1,555 10:18 14:18 29:24 ⛏ Fast Castle
28 1,493 10:20 14:25 27:10 ⛏ Fast Castle
28 1,471 9:59 33:48 50:02 ⚔ Tower Rush
26 1,388 10:45 14:23 27:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
64,295 21,370 21,175 1,900 108,740 119,758
31,025 19,485 21,600 1,695 73,805 78,534
36,080 20,635 13,125 955 70,795 72,631
27,490 19,090 13,770 3,275 63,625 80,930
17,280 17,310 12,400 5,975 52,965 82,999
24,980 13,575 9,820 2,580 50,955 53,890
13,625 13,339 7,965 2,230 37,159 52,195
13,925 12,150 2,895 1,480 30,450 35,816
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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