AoeStats
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Arena

510280523Analyzed
4v4 RM · 22h ago on Sep 30, 2026· 43m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saxons · China
1107
+45
🇨🇳 Bohemians · China
1091
+17
🇨🇳 Italians · China
1079
+17
🇹🇼 Franks · Taiwan
1076
+17
🇨🇳 Franks · China
1149
-18
🇲🇽 Spanish · Mexico
1133
-18
1080
-16
🇬🇧 Saracens · United Kingdom
1073
-15
Player eAPM Actions Feudal Castle Imperial Opening
69 2,970 10:45 14:55 33:08 ⚔ FC into Scouts
43 1,835 10:49 14:52 29:58 ⛏ Fast Castle
42 1,797 10:38 15:29 31:16 ⛏ Fast Castle
39 1,686 10:30 14:51 29:52 ⛏ Fast Castle
34 1,463 10:16 14:20 26:12 ⛏ Fast Castle
29 1,248 11:32 15:11 38:36 ⛏ Fast Castle
24 1,032 12:58 16:41 32:14 ⛏ Fast Castle
22 960 10:57 14:37 28:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,795 14,195 19,255 1,660 67,905 74,060
23,975 18,724 12,670 1,770 57,139 60,987
20,185 16,355 9,895 430 46,865 49,972
18,410 16,885 6,610 1,040 42,945 45,659
19,550 11,210 11,275 850 42,885 49,958
13,550 14,495 8,235 4,200 40,480 48,154
11,680 9,955 6,435 1,115 29,185 34,106
11,490 8,560 3,885 2,480 26,415 33,450
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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