Arabia
510263678Analyzed1v1 RM
·
1d ago on Sep 30, 2026·
32m 7s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
根本赢不了's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
根本赢不了
A
Feudal Age
11:17
vs 9:49
btm 16%
Castle Age
14:54
vs 21:49
top 2%
Imperial Age
—
vs 38:58
btm 0%
eAPM
67
vs 39
top 9%
First military
19:04
vs 10:33
btm 6%
▼
Slow Feudal Age at 11:17 — slower than 84% of analysed players on Arabia
▲
Fast Castle Age at 14:54 — faster than 98% of analysed players on Arabia
▲
High eAPM (67) — top quarter of analysed players
▼
Loom after the Feudal click (9:25) — usually safest before it
▼
First military only at 19:04 (Jarl) — later than 94% of analysed players on Arabia
▲
Town centers almost never idle — 6s across the first 14:53
Hellraiser
A
Feudal Age
9:12
vs 9:49
top 24%
Castle Age
21:31
vs 21:49
top 45%
Imperial Age
—
vs 38:58
btm 0%
eAPM
49
vs 39
top 30%
First military
10:22
vs 10:33
top 46%
▲
Fast Feudal Age at 9:12 — faster than 76% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 21:31