AoeStats
← 根本赢不了

Arena

510251171Analyzed
1v1 RM · 1d ago on Sep 30, 2026· 41m 16s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1195
+16
🇨🇳 Danes · China
1194
-27

Win probability

根本赢不了's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 227,912 analysed 1v1 players on Arena.
根本赢不了 S
Feudal Age 9:51 vs 10:54
top 12%
Castle Age 13:34 vs 16:19
top 1%
Imperial Age — vs 32:19
btm 0%
eAPM 63 vs 27
top 4%
First military 15:34 vs 17:05
top 33%
▲ Fast Feudal Age at 9:51 — faster than 88% of analysed players on Arena
▲ Fast Castle Age at 13:34 — faster than 99% of analysed players on Arena
▲ High eAPM (63) — top quarter of analysed players
▼ Loom after the Feudal click (12:25) — usually safest before it
▲ Town centers almost never idle — 1s across the first 13:34
LIFANFAN S
Feudal Age 10:05 vs 10:54
top 18%
Castle Age 14:12 vs 16:19
top 7%
Imperial Age 29:12 vs 32:19
top 20%
eAPM 34 vs 27
top 31%
First military 15:32 vs 17:05
top 33%
▲ Fast Feudal Age at 10:05 — faster than 82% of analysed players on Arena
▲ Fast Castle Age at 14:12 — faster than 93% of analysed players on Arena
▲ Fast Imperial Age at 29:12 — faster than 80% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 11s across the first 14:11
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