AoeStats
← 根本赢不了

Hideout

510248037Analyzed
1v1 RM · 2d ago on Sep 30, 2026· 35m 3s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1322
+14
🇨🇳 Danes · China
1283
-28

Win probability

根本赢不了's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,806 analysed 1v1 players on Hideout.
根本赢不了 S
Feudal Age 9:05 vs 10:26
top 9%
Castle Age 19:21 vs 18:38
btm 45%
Imperial Age — vs 35:42
btm 0%
eAPM 64 vs 31
top 6%
First military 7:10 vs 14:50
top 3%
▲ Fast Feudal Age at 9:05 — faster than 91% of analysed players on Hideout
▲ High eAPM (64) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Early military at 7:10 (Militia) — earlier than 97% of analysed players on Hideout
▲ Town centers almost never idle — 17s across the first 19:21
(o^^o)哈基米南北绿豆 B
Feudal Age 10:28 vs 10:26
btm 48%
Castle Age 19:14 vs 18:38
btm 46%
Imperial Age 34:53 vs 35:42
top 44%
eAPM 41 vs 31
top 28%
First military 21:58 vs 14:50
btm 9%
▼ Loom after the Feudal click (11:00) — usually safest before it
▼ First military only at 21:58 (Conquistador) — later than 91% of analysed players on Hideout
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