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Arena

510300109Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 56m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Celts · France
978
+14
🇹🇼 Varangians · Taiwan
972
+15
🇧🇷 Cumans · Brazil
941
+16
🇪🇸 Mongols · Spain
912
+17
🇨🇳 Gurjaras · China
975
-17
🇨🇳 Persians · China
958
-37
🇨🇳 Dravidians · China
924
-15
🇨🇳 Britons · China
910
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 2,034 9:55 13:37 28:01 ⛏ Fast Castle
27 1,508 10:56 18:36 36:41 ⛏ Fast Castle
27 1,543 10:53 19:58 34:34 ⛏ Fast Castle
25 1,432 12:29 16:59 30:51 ⛏ Fast Castle
23 1,298 10:17 17:53 33:01 ⛏ Fast Castle
20 1,111 10:27 18:13 29:32 ⛏ Fast Castle
20 1,124 12:48 20:31 36:11 ⛏ Fast Castle
18 1,003 11:00 16:13 29:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,020 28,060 20,915 3,650 85,645 107,495
31,265 25,245 16,785 2,490 75,785 94,352
31,425 25,870 9,890 4,300 71,485 78,674
14,125 31,540 20,845 2,265 68,775 79,090
30,815 13,160 19,280 3,650 66,905 81,554
31,635 21,025 10,275 3,050 65,985 85,822
33,300 10,960 12,255 2,150 58,665 65,188
12,550 9,250 4,530 1,690 28,020 31,351
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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