Arabia
509692802Analyzed3v3 RM
·
4d ago on Sep 27, 2026·
54m 34s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,168 analysed team-game players on Arabia.
thiago.sensy
B
Feudal Age
11:23
vs 10:18
btm 24%
Castle Age
18:41
vs 22:29
top 14%
Imperial Age
37:29
vs 39:58
top 30%
eAPM
21
vs 31
btm 25%
First military
19:20
vs 11:39
btm 13%
▼
Slow Feudal Age at 11:23 — slower than 76% of analysed players on Arabia
▲
Fast Castle Age at 18:41 — faster than 86% of analysed players on Arabia
▲
Fast Imperial Age at 37:29 — faster than 70% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▼
First military only at 19:20 (Knight) — later than 87% of analysed players on Arabia
▲
Town centers almost never idle — 3s across the first 18:41
吶舞顆林
C
Feudal Age
10:18
vs 10:18
top 50%
Castle Age
24:19
vs 22:29
btm 28%
Imperial Age
47:00
vs 39:58
btm 12%
eAPM
49
vs 31
top 18%
First military
11:25
vs 11:39
top 46%
▼
Slow Imperial Age at 47:00 — slower than 88% of analysed players on Arabia
▲
High eAPM (49) — top quarter of analysed players
▼
Loom after the Feudal click (12:35) — usually safest before it
▲
Town centers almost never idle — 3s across the first 24:19
Barbarian
A
Feudal Age
11:24
vs 10:18
btm 24%
Castle Age
16:06
vs 22:29
top 4%
Imperial Age
31:47
vs 39:58
top 3%
eAPM
26
vs 31
btm 37%
First military
31:44
vs 11:39
btm 1%
▼
Slow Feudal Age at 11:24 — slower than 76% of analysed players on Arabia
▲
Fast Castle Age at 16:06 — faster than 96% of analysed players on Arabia
▲
Fast Imperial Age at 31:47 — faster than 97% of analysed players on Arabia
▼
First military only at 31:44 (Knight) — later than 99% of analysed players on Arabia
▲
Town centers almost never idle — 4s across the first 16:06
Ukur
D
Feudal Age
11:49
vs 10:18
btm 17%
Castle Age
25:28
vs 22:29
btm 18%
Imperial Age
43:36
vs 39:58
btm 26%
eAPM
29
vs 31
btm 44%
First military
13:10
vs 11:39
btm 36%
▼
Slow Feudal Age at 11:49 — slower than 83% of analysed players on Arabia
▼
Slow Castle Age at 25:28 — slower than 82% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:23 of the first 25:28 — keep villagers queued
nini1294
C
Feudal Age
11:37
vs 10:18
btm 20%
Castle Age
19:26
vs 22:29
top 18%
Imperial Age
—
vs 39:58
btm 0%
eAPM
17
vs 31
btm 16%
First military
19:47
vs 11:39
btm 11%
▼
Slow Feudal Age at 11:37 — slower than 80% of analysed players on Arabia
▲
Fast Castle Age at 19:26 — faster than 82% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 19:47 (Fire Lancer) — later than 89% of analysed players on Arabia
▲
Town centers almost never idle — 7s across the first 19:25
KHILJI
D
Feudal Age
17:48
vs 10:18
btm 1%
Castle Age
34:23
vs 22:29
btm 1%
Imperial Age
—
vs 39:58
btm 0%
eAPM
9
vs 31
btm 3%
First military
20:25
vs 11:39
btm 10%
▼
Slow Feudal Age at 17:48 — slower than 99% of analysed players on Arabia
▼
Slow Castle Age at 34:23 — slower than 99% of analysed players on Arabia
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 20:25 (Spearman) — later than 90% of analysed players on Arabia
▼
Town centers idle 17:06 of the first 34:23 — keep villagers queued