Arabia
510235909Analyzed1v1 RM
·
20h ago on Sep 30, 2026·
67m 47s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Iwwan's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
SkulkingMuskrat
C
Feudal Age
11:02
vs 9:49
btm 19%
Castle Age
17:35
vs 21:49
top 8%
Imperial Age
47:17
vs 38:59
btm 7%
eAPM
13
vs 39
btm 3%
First military
17:38
vs 10:33
btm 9%
▼
Slow Feudal Age at 11:02 — slower than 81% of analysed players on Arabia
▲
Fast Castle Age at 17:35 — faster than 92% of analysed players on Arabia
▼
Slow Imperial Age at 47:17 — slower than 93% of analysed players on Arabia
▼
Low eAPM (13) — busier hands win idle time back
▼
First military only at 17:38 (Knight) — later than 91% of analysed players on Arabia
Iwwan
D
Feudal Age
10:39
vs 9:49
btm 27%
Castle Age
20:37
vs 21:49
top 31%
Imperial Age
44:24
vs 38:59
btm 15%
eAPM
15
vs 39
btm 5%
First military
16:54
vs 10:33
btm 11%
▼
Slow Imperial Age at 44:24 — slower than 85% of analysed players on Arabia
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 16:54 (Archer) — later than 89% of analysed players on Arabia
▼
Town centers idle 4:35 of the first 20:37 — keep villagers queued