Arabia
508555877Analyzed2v2 RM
·
9d ago on Sep 23, 2026·
19m 1s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
[CL]Jigsaw
8 units ordered
Scout Cavalry7
Spearman1
First military 10:46 — Scout Cavalry
Taiwan No.1
28 units ordered
Skirmisher13
Man-at-Arms8
Militia7
First military 7:56 — Militia
Caveirose
10 units ordered
Scout Cavalry7
Spearman3
First military 10:56 — Scout Cavalry
MUNIZ.JR. BR
19 units ordered
Archer17
Scout Cavalry2
First military 11:21 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
[CL]Jigsaw’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Taiwan No.1’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
Caveirose’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
MUNIZ.JR. BR’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9