Socotra
504143053Analyzed2v2 RM
·
27d ago on Sep 4, 2026·
55m 34s·
4 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 52,814 analysed team-game players on Socotra.
康斯坦丁
C
Feudal Age
9:14
vs 10:50
top 12%
Castle Age
32:39
vs 23:41
btm 4%
Imperial Age
54:59
vs 39:38
btm 2%
eAPM
43
vs 34
top 31%
First military
36:21
vs 11:48
btm 0%
▲
Fast Feudal Age at 9:14 — faster than 88% of analysed players on Socotra
▼
Slow Castle Age at 32:39 — slower than 96% of analysed players on Socotra
▼
Slow Imperial Age at 54:59 — slower than 98% of analysed players on Socotra
▼
First military only at 36:21 (Mangonel) — later than 100% of analysed players on Socotra
▼
Town centers idle 3:58 of the first 32:39 — keep villagers queued
Tazabatan
C
Feudal Age
12:03
vs 10:50
btm 26%
Castle Age
24:06
vs 23:41
btm 45%
Imperial Age
45:16
vs 39:38
btm 17%
eAPM
32
vs 34
btm 47%
First military
10:10
vs 11:48
top 23%
▼
Slow Imperial Age at 45:16 — slower than 83% of analysed players on Socotra
▲
Town centers almost never idle — 8s across the first 24:06
gustavo
D
Feudal Age
11:17
vs 10:50
btm 40%
Castle Age
36:17
vs 23:41
btm 2%
Imperial Age
54:27
vs 39:38
btm 2%
eAPM
25
vs 34
btm 31%
First military
18:29
vs 11:48
btm 13%
▼
Slow Castle Age at 36:17 — slower than 98% of analysed players on Socotra
▼
Slow Imperial Age at 54:27 — slower than 98% of analysed players on Socotra
▼
First military only at 18:29 (Archer) — later than 87% of analysed players on Socotra
▼
Town centers idle 5:45 of the first 36:16 — keep villagers queued
matimora2003
C
Feudal Age
12:30
vs 10:50
btm 20%
Castle Age
24:11
vs 23:41
btm 44%
Imperial Age
40:14
vs 39:38
btm 46%
eAPM
23
vs 34
btm 27%
First military
10:35
vs 11:48
top 31%
▼
Slow Feudal Age at 12:30 — slower than 80% of analysed players on Socotra
▼
Town centers idle 6:51 of the first 24:11 — keep villagers queued