AoeStats
← Coyote

Arena

510798926Analyzed
4v4 RM · 20h ago on Oct 2, 2026· 51m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇰 Franks · Denmark
682
+17
🇩🇪 Slavs · Germany
645
+18
🇬🇧 Britons · United Kingdom
622
+19
🇨🇦 Byzantines · Canada
574
+21
🇲🇽 Britons · Mexico
865
-26
🇲🇽 Danes · Mexico
719
-20
🇺🇸 Romans · United States
623
-16
🇲🇽 Teutons · Mexico
549
-13
Player eAPM Actions Feudal Castle Imperial Opening
20 1,022 10:35 18:44 37:54 ⛏ Fast Castle
20 1,008 11:42 23:49 38:12
17 861 12:29 18:55 30:45 ⛏ Fast Castle
16 833 14:32 21:38 46:15 ⚔ M@A FC
14 698 12:43 22:51 33:29 ⛏ Fast Castle
14 735 11:20 19:13 36:50 ⛏ Fast Castle
12 615 13:31 21:08 44:46 ⛏ Fast Castle
11 561 14:10 21:47 48:56 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
21,730 11,860 19,795 650 54,035 60,739
19,445 16,875 9,890 3,115 49,325 52,514
15,270 17,710 7,595 3,650 44,225 58,785
14,470 19,750 7,270 2,050 43,540 46,562
19,155 12,070 7,255 2,900 41,380 47,578
14,915 14,610 8,245 2,610 40,380 57,696
16,295 13,200 7,885 860 38,240 43,776
16,340 9,575 7,815 2,180 35,910 40,862
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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