Migration
504110625Analyzed1v1 RM
·
27d ago on Sep 3, 2026·
48m 59s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
WaggonWheel7820's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
WaggonWheel7820
D
Feudal Age
11:36
vs 11:47
top 45%
Castle Age
30:58
vs 19:42
btm 2%
Imperial Age
—
vs 35:33
btm 0%
eAPM
9
vs 24
btm 3%
First military
12:29
vs 11:01
btm 31%
▼
Slow Castle Age at 30:58 — slower than 98% of analysed players on Migration
▼
Low eAPM (9) — busier hands win idle time back
▼
Town centers idle 15:43 of the first 30:58 — keep villagers queued
WhiteCoffee1515
D
Feudal Age
13:08
vs 11:47
btm 17%
Castle Age
23:16
vs 19:42
btm 18%
Imperial Age
37:16
vs 35:33
btm 38%
eAPM
9
vs 24
btm 3%
First military
5:18
vs 11:01
top 2%
▼
Slow Feudal Age at 13:08 — slower than 83% of analysed players on Migration
▼
Slow Castle Age at 23:16 — slower than 82% of analysed players on Migration
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom after the Feudal click (24:02) — usually safest before it
▲
Early military at 5:18 (Transport Ship) — earlier than 98% of analysed players on Migration
▼
Town centers idle 5:50 of the first 23:16 — keep villagers queued