AoeStats
← WaggonWheel7820

Migration

504110625Analyzed
1v1 RM · 27d ago on Sep 3, 2026· 48m 59s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇶🇦 Burgundians · Qatar
365
+12
🇬🇧 Franks · United Kingdom
270
-12
Player eAPM Actions Feudal Castle Imperial Opening
9 439 11:36 30:58 — ⛏ Fast Castle
9 424 13:08 23:16 37:16 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
17,070 10,950 9,000 2,625 39,645 45,334
6,605 6,080 2,405 900 15,990 19,758
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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