Oasis
510197848Analyzed2v2 RM
·
1d ago on Sep 29, 2026·
64m 3s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Spar27
310 units ordered
Arbalester125
Halberdier77
Archer30
Varangian Guard24
Hearth Troop14
Knight10
Crossbowman10
Spearman7
Pikeman6
Militia3
Monk2
Trebuchet2
First military 9:07 — Militia
PIGMELION
296 units ordered
Cavalier233
Crossbowman38
Knight15
Trebuchet8
Monk2
First military 22:48 — Knight
< blank >
211 units ordered
Magyar Huszar101
Pikeman73
Spearman19
Militia15
Battering Ram3
First military 14:02 — Militia
Hello
250 units ordered
Leitis185
Elite Skirmisher40
Trebuchet9
Man-at-Arms5
Spearman5
Pikeman3
Monk3
First military 14:15 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Spar27’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
PIGMELION’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
< blank >’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Hello’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3