AoeStats
← Antonio

Black Forest

510262611Analyzed
4v4 RM · 10h ago on Sep 30, 2026· 107m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saxons · United States
718
+16
🇳🇿 Shu · New Zealand
658
+19
🇰🇪 Khmer · Kenya
593
+21
🇺🇸 Chinese · United States
555
+23
🇨🇳 Bohemians · China
806
-23
🇦🇷 Teutons · Argentina
797
-22
🇨🇳 Bengalis · China
741
-21
🇨🇳 Turks · China
539
-13
Player eAPM Actions Feudal Castle Imperial Opening
38 4,110 14:09 18:31 32:51 ⛏ Fast Castle
28 3,008 10:50 15:17 30:39 ⛏ Fast Castle
24 2,611 13:07 19:59 38:02 ⛏ Fast Castle
19 2,080 16:00 22:06 45:30 ⛏ Fast Castle
16 1,674 12:45 21:08 34:22 ⛏ Fast Castle
16 1,694 13:58 25:18 40:46 ⚔ FC into Archers
15 1,576 13:16 16:45 33:48 ⛏ Fast Castle
14 1,510 16:51 25:06 38:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
112,490 56,813 40,260 2,740 212,303 243,324
78,115 76,820 33,545 3,175 191,655 228,574
59,640 45,358 55,320 5,780 166,098 270,980
55,290 48,465 49,180 5,065 158,000 159,726
42,760 63,715 36,605 3,200 146,280 287,618
37,480 39,375 41,810 4,450 123,115 240,333
27,905 44,753 44,390 4,980 122,028 187,284
26,555 22,798 18,960 14,690 83,003 298,425
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.