AoeStats
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Arena

510916113Analyzed
4v4 RM · 6h ago on Oct 3, 2026· 58m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Franks · Taiwan
835
+7
🇨🇳 Britons · China
823
+8
🇨🇱 Bengalis · Chile
755
+10
🇨🇳 Varangians · China
457
+21
🇧🇷 Franks · Brazil
745
-17
🇺🇸 Huns · United States
629
-12
🇺🇸 Britons · United States
578
-10
🇨🇳 Bohemians · China
498
-7
Player eAPM Actions Feudal Castle Imperial Opening
31 1,800 13:25 17:41 32:01 ⛏ Fast Castle
21 1,252 12:36 18:24 35:15 ⛏ Fast Castle
20 1,168 11:21 17:55 35:40 ⛏ Fast Castle
18 1,048 11:25 20:23 34:36 ⛏ Fast Castle
17 988 10:35 17:09 32:19 ⛏ Fast Castle
13 758 10:28 25:52 38:37 ⛏ Fast Castle
8 490 12:08 20:43 32:24 ⛏ Fast Castle
7 416 13:23 19:11 34:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,565 17,295 23,045 3,250 76,155 97,354
30,205 19,965 14,220 4,780 69,170 85,013
17,105 27,515 20,310 3,450 68,380 75,028
30,670 13,805 17,140 3,765 65,380 79,318
13,145 25,865 15,170 3,465 57,645 64,842
23,820 16,960 14,200 2,350 57,330 63,889
15,735 21,120 11,890 4,450 53,195 69,890
19,440 9,655 11,020 950 41,065 46,952
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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