Arena
509594775Analyzed2v2 RM
·
5d ago on Sep 27, 2026·
29m 28s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 544,430 analysed team-game players on Arena.
玩印度的哥们硬不起来
A
Feudal Age
11:07
vs 10:55
btm 41%
Castle Age
15:15
vs 16:03
top 34%
Imperial Age
—
vs 32:17
btm 0%
eAPM
36
vs 27
top 27%
First military
12:47
vs 18:52
top 6%
▲
Early military at 12:47 (Scout Cavalry) — earlier than 94% of analysed players on Arena
▲
Town centers almost never idle — 2s across the first 15:15
ggmax
S
Feudal Age
9:56
vs 10:55
top 12%
Castle Age
14:28
vs 16:03
top 13%
Imperial Age
—
vs 32:17
btm 0%
eAPM
46
vs 27
top 11%
First military
16:10
vs 18:52
top 24%
▲
Fast Feudal Age at 9:56 — faster than 88% of analysed players on Arena
▲
Fast Castle Age at 14:28 — faster than 87% of analysed players on Arena
▲
High eAPM (46) — top quarter of analysed players
▼
Loom after the Feudal click (11:00) — usually safest before it
▲
Town centers almost never idle — 1s across the first 14:28
SbS | TetraPak
A
Feudal Age
11:09
vs 10:55
btm 40%
Castle Age
14:43
vs 16:03
top 20%
Imperial Age
—
vs 32:17
btm 0%
eAPM
63
vs 27
top 2%
First military
16:24
vs 18:52
top 27%
▲
Fast Castle Age at 14:43 — faster than 80% of analysed players on Arena
▲
High eAPM (63) — top quarter of analysed players
▼
Loom after the Feudal click (12:26) — usually safest before it
▲
Town centers almost never idle — 1s across the first 14:42
Mr Bowll
S
Feudal Age
10:56
vs 10:55
btm 49%
Castle Age
14:11
vs 16:03
top 8%
Imperial Age
—
vs 32:17
btm 0%
eAPM
58
vs 27
top 4%
First military
11:54
vs 18:52
top 4%
▲
Fast Castle Age at 14:11 — faster than 92% of analysed players on Arena
▲
High eAPM (58) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 11:54 (Scout Cavalry) — earlier than 96% of analysed players on Arena
▲
Town centers almost never idle — 4s across the first 14:11