AoeStats
← oneal321

Oasis

510196033Analyzed
4v4 RM · 13h ago on Sep 29, 2026· 52m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Franks · United Kingdom
716
+13
🇩🇪 Khmer · Germany
709
+13
🇺🇸 Byzantines · United States
664
+15
🇵🇪 Turks · Peru
657
+15
🇺🇸 Mongols · United States
791
-20
🇦🇷 Persians · Argentina
677
-15
🇮🇳 Teutons · India
576
-11
🇺🇸 Persians · United States
528
-10
Compared against 78,100 analysed team-game players on Oasis.
oneal321 D
Feudal Age 14:20 vs 10:44
btm 3%
Castle Age 25:49 vs 20:42
btm 11%
Imperial Age 39:37 vs 36:44
btm 29%
eAPM 12 vs 31
btm 6%
First military 34:05 vs 13:39
btm 1%
▼ Slow Feudal Age at 14:20 — slower than 97% of analysed players on Oasis
▼ Slow Castle Age at 25:49 — slower than 89% of analysed players on Oasis
▼ Low eAPM (12) — busier hands win idle time back
▼ First military only at 34:05 (Scout Cavalry) — later than 99% of analysed players on Oasis
Pan con Queso D
Feudal Age 12:13 vs 10:44
btm 17%
Castle Age 24:56 vs 20:42
btm 15%
Imperial Age 35:36 vs 36:44
top 40%
eAPM 15 vs 31
btm 11%
First military 42:24 vs 13:39
btm 0%
▼ Slow Feudal Age at 12:13 — slower than 83% of analysed players on Oasis
▼ Slow Castle Age at 24:56 — slower than 85% of analysed players on Oasis
▼ Low eAPM (15) — busier hands win idle time back
▼ First military only at 42:24 (Trebuchet) — later than 100% of analysed players on Oasis
julian_venom C
Feudal Age 10:41 vs 10:44
top 48%
Castle Age 22:05 vs 20:42
btm 37%
Imperial Age 34:39 vs 36:44
top 32%
eAPM 15 vs 31
btm 11%
First military 34:35 vs 13:39
btm 1%
▼ Low eAPM (15) — busier hands win idle time back
▼ First military only at 34:35 (Scorpion) — later than 99% of analysed players on Oasis
▲ Town centers almost never idle — 2s across the first 22:05
Roars D
Feudal Age 11:12 vs 10:44
btm 37%
Castle Age 27:07 vs 20:42
btm 7%
Imperial Age 37:29 vs 36:44
btm 44%
eAPM 16 vs 31
btm 12%
First military 12:46 vs 13:39
top 45%
▼ Slow Castle Age at 27:07 — slower than 93% of analysed players on Oasis
▼ Low eAPM (16) — busier hands win idle time back
▼ Town centers idle 6:43 of the first 27:07 — keep villagers queued
LiveDoppler B
Feudal Age 9:53 vs 10:44
top 28%
Castle Age 17:56 vs 20:42
top 27%
Imperial Age 34:02 vs 36:44
top 27%
eAPM 16 vs 31
btm 12%
First military 25:55 vs 13:39
btm 9%
▲ Fast Feudal Age at 9:53 — faster than 72% of analysed players on Oasis
▲ Fast Castle Age at 17:56 — faster than 73% of analysed players on Oasis
▲ Fast Imperial Age at 34:02 — faster than 73% of analysed players on Oasis
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom after the Feudal click (30:56) — usually safest before it
▼ First military only at 25:55 (Monk) — later than 91% of analysed players on Oasis
▼ Town centers idle 3:21 of the first 17:56 — keep villagers queued
ElPaisaCOL D
Feudal Age 12:48 vs 10:44
btm 11%
Castle Age 23:06 vs 20:42
btm 27%
Imperial Age 41:17 vs 36:44
btm 20%
eAPM 15 vs 31
btm 11%
First military 41:05 vs 13:39
btm 0%
▼ Slow Feudal Age at 12:48 — slower than 89% of analysed players on Oasis
▼ Slow Imperial Age at 41:17 — slower than 80% of analysed players on Oasis
▼ Low eAPM (15) — busier hands win idle time back
▼ First military only at 41:05 (Archer) — later than 100% of analysed players on Oasis
▼ Town centers idle 6:58 of the first 23:06 — keep villagers queued
JuaniiHalls C
Feudal Age 10:33 vs 10:44
top 45%
Castle Age 23:06 vs 20:42
btm 27%
Imperial Age 34:53 vs 36:44
top 34%
eAPM 15 vs 31
btm 11%
First military 15:32 vs 13:39
btm 41%
▼ Low eAPM (15) — busier hands win idle time back
▼ Town centers idle 3:42 of the first 23:06 — keep villagers queued
St.Mischief D
Feudal Age 12:50 vs 10:44
btm 10%
Castle Age 22:40 vs 20:42
btm 31%
Imperial Age 35:54 vs 36:44
top 43%
eAPM 15 vs 31
btm 11%
First military 24:18 vs 13:39
btm 11%
▼ Slow Feudal Age at 12:50 — slower than 90% of analysed players on Oasis
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 24:18 (Knight) — later than 89% of analysed players on Oasis
▲ Town centers almost never idle — 27s across the first 22:40
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